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IFS Phi Curve

 

Frederick Mann's Contributions

Contributions by Frederick Mann and his associates are included in boxes with pastel backgrounds. These additional writings do not form part of the "official Reciprocality Project." They have not been approved nor authorized by The Reciprocality Project authors. The views expressed in the additional writings may not correspond with the views of The Reciprocality Project authors. Mark Lindsay and others have provided helpful feedback for the additional writings.

 

Reflective Thinking Skills

Most people could become vastly more effective in life generally, if they were to improve their reflective thinking skills and understanding of human nature. The writings on these pages cover some astounding breakthroughs you're unlikely to find anywhere else.


* Please click here for The Third Age of the World: Magic and Science in the 21st Century, an overview of Alan G. Carter's main ideas, written for easy understanding.

* Please click here for the Special Introduction to the ADHD, CFIDS (ME), and Acquired Autism aspects of the project.

 

Welcome to Reciprocality

This project began as a bit of practical industrial psychology, and ended up unfolding into an understanding of how most people in most human societies have a consistently distorted view of everything. Not everyone is caught in the confusion, and as the picture emerged, an alternative model of relationships between observable phenomena that seems to be experienced by creative programmers in software engineering, star diagnosticians in medicine, great physicists and mathematicians, so-called ADHD children, people who "Know Quality" in industry, poets, painters, sculptors and mystics became describable - but only in its own terms. The alternative picture is wholly rational, but not reductionistic. Best of all, it is scientifically grounded and experimentally testable. If the experiments fail we can junk it. If they work, we've learned something important.

By watching creative software engineers I learned how to teach the necessary state of mind to people who thought they couldn't do it. Then the similarity between creative engineers and children diagnosed as ADHD led to a remarkable idea. Important features of our culture put most people into a state where their brain chemistry is out of balance by age six, and this actually turns part of their awareness off. Get a whole society in this state, and they create a powerful logical blindspot that stops anyone seeing what is happening. The two effects protect each other and cause an awful lot of trouble.

I tested the blindspot idea by applying it to some profound mysteries in current physics, and answers came rolling out! The sums remain the same, but the underlying assumptions are different. This is all about awareness, so I applied the new physical model to the question of what consciousness is, and got an answer quite different to anything suggested to date. Bundle it all up, and I got a concrete picture of how the physical processes in the universe - including consciousness - fit together, and how they look from our point of view.

Then things got very Indiana Jones. I discovered that mystical or religious records from several traditions all contain unambiguous discussion of the same logical and physical concepts. It seems that many other people have seen this picture at different times and places. Since they couldn't directly communicate the picture to others because of the brain chemistry and logic problems defined here, they all contributed to creating a situation where it could be communicated. These people thought big. They used their understanding of the situation to make adjustments and create work oriented cultures that study science! Humanity would still be stuck in a social and cognitive tornado, but it would be gathering clues like crazy and eventually the penny would have to drop. Some of the parts of the solution are more obvious than others although one needs the big picture to tell the difference between payloads, transport mechanisms and side-effects.

The new physical model describes concrete processes that up until now have only been identified vaguely and intuitively by a minority of individuals with healthy brain chemistry but confused by their very language. This scientific treatment of spiritual experience resolves the disagreement between the two mindsets in the same way that an atom bomb would seem impossible unless one knew about fission and e = mc2, but with the physical theory one knows that the bomb can be built with uranium but not peanut butter.

By the time the papers were written, a review of the Programers' Stone transcripts had appeared on Slashdot. This led to the creation of the progstone mailing list at eGroups, and the support that has built this website. Here is the Irregular Activities page, and here is the News page at Melloworld.

The short text sections on this page are summaries of the ideas explored within each paper. All the papers themselves are hyperlinked to the underlined, bold section titles. At the end of each summary, there is a link to the full collection of additional materials, links and references for that paper. The project started by collecting practical teaching materials, and continued in that style. Here is an index of funny bits.

Alan G. Carter

alan@melloworld.com.


Mirrors, Translations, Downloads

Please feel free to format convert, mirror, or quote from this material. Tell me where your mirror or format conversion can be found, and I'll include a hotlink here. Currently Reciprocality is available at:

The Reciprocality Homepage www.reciprocality.org domain and hosting courtesy of Martin Hargreaves.

The Russian Homepage progstone.nm.ru/ translation and hosting courtesy of Serge Kozlov.

The Hungarian Homepage progstone.globalservice.hu translation and hosting courtesy of Peter Szabo.

The Beautified Homepage www.arn.f2s.com/Reciprocality beautification and hosting courtesy of Mindjammer.

The original home at Melloworld www.melloworld.com/Reciprocality courtesy of James Flynn.

UNIX users can download a tgz of the website. It untars into directory Reciprocality and all internal links are relative. The r0 subdirectory contains the Programmers' Stone material and can be copied into corporate intranets as a stand alone set of pages. 806K.

Microsoft users can download a ZIP of the website. Pkzip is available at www.pkware.com. Save reciprocality.zip in the folder where you want the website. Then using the Windows Explorer, doubleclick on reciprocality.zip. Pkzip will start. Choose Extract/Extract files... and click on the Extract button. Click on the Done button and dismiss Pkzip. The ZIP extracts into folder Reciprocality as above. 840K


Joining the Project

This is a young and growing, collaborative project. Philip Arickx has set up an automated mailing list at eGroups for discussing Stone and Reciprocality related issues. It has several enthusiastic active members, and nearly 200 people following the discussions. To subscribe, please fill in this form.

Subscribe to The Programmer's Stone
Enter your e-mail address:
progstone archive
An e-group hosted by eGroups.com

There is also the Irregular Activities Page listing lots of interesting things that need following up on.


0: The Programmers' Stone

Artificial Discipline:Software Engineering

This part is included here to set the scene. It is not a part of the Project, rather it is what motivated it. Since the hyperlinked material was primarily intended for working computer programmers, I'll give a summary of what the Stone was about.

I wanted to get better at teaching software engineering. I quickly discovered that the trick of it was to turn my students' brains on. With the correct mental attitude in place, the details of anything they needed to do tended to sort themselves out.

Over many years I tried many things and kept whatever worked. The hyperlinked title leads to a complete set of my final material, which produces a step function in the usefulness of commercial IT staff, but is usually commercially inacceptable because it emphasises things like personal awareness and responsibility! Even more oddly, no-one will ever say why they will not discuss this stuff in commercial contexts - they just change the subject, or blame ISO9001 (which in itself is not to blame) every time.

I was of course aware that the direction my teaching practice was going in was the exact opposite of trends in the industry, which had come to believe in something called the Software Factory. In this, unskilled "code monkeys" are rewarded when they pretend to be mindless automatons themselves, executing programs found in shelfware - so called standards documents - which are taken as behavioural tramlines and micropoliced like scenes out of Monty Python's "Spanish Inquisition" sketch. Which causes a problem if the program they must write is not exactly the same as a program that has been written before. And that's all a good programmer should do! I was also aware that the way I was teaching students to approach problems worked, whereas Software Factories are a silly idea, sterile from the beginning.

I had a feeling I was onto something very important indeed here. It was the psychological equivalent of a stick with one end. If only I could find a way to look at it without getting cross-eyed, I could learn more than I could ever have hoped about the nature of "reality". So I stopped teaching and started investigating.

Here are the full additional materials, links and references.

Additional Materials

Knowledge Autoformalisation An approach that is very compatible with the Stone.

Extreme Programming A summary of the new book.

Unsolicited Testimonial To the power of the Programmers' Stone.

Links

TRIZ A remarkable Russian website describing an approach that complements the Stone. One point - while the objective laws governing the development of technical systems are quite real, the resultant algorithm is not proceduralisable in a programmatic sense. The use of the word "imaginative" at each point in the description of the algorithm recognises this. TRIZ could be used to semi-proceduralise the ideas in the Stone for introduction to the workplace, and the Stone explores the necessary psychological development of the TRIZ user.

The Cathedral and the Bazaar Eric S. Raymond's paper on the incredible flexibility and efficiency of co-operative software development compared to central planning - let alone the commerical dumb compliance policing model.

Mining Usefulness As opposed to compliance. For example.

The Jargon File The classic celebration of hacker culture, maintained by Eric S. Raymond.

Design Patterns in MFC An interesting study of the design patterns that can be seen in the MFC and other graphical toolkits.

 


1: M0

Artificial Discipline:Neurochemistry

M0 is a previously unsuspected public health problem. It is ancient and vast, and only fragments of information regarding its origins and the psychological state of humans prior to its instantiation have passed down to us. It consists of a neurochemical effect induced by boring social conditions that people get addicted to like some athletes get addicted to their own adrenaline and end up B. A. S. E. jumping.

People so hooked on their own boredom products lose access to a whole layer of cognitive abilities based on the use of precisely tuned feedback loops in the brain. The trouble is, they don't even notice anything is wrong, firstly because they can't see what they can no longer see, and secondly because they experience an artificial sense of well-being and see repetitive behaviour as an inherent good. They are also distressed by novelty, because it induces a physiological withdrawal. There is a cultural distortion produced by having a majority of people in this state, which makes it difficult to ask the questions that would expose it. There is natural immunity, and natural immunes have their own interesting strengths (and weaknesses, in the circumstances). It's why some people are more "with it" than others. They just aren't sick in this sense, and so they can perceive and then dynamically replan to include, the implicit.

Ritual junkies don't know they are junkies and so have no opportunity to exercise their will in the face of addictive behaviour. They get nasty when deprived of ritual or subjected to novelty. It's why programming, which should always be about solving new problems every time, degrades into ritualised bullying to "follow procedures" with empty outcomes in commercial settings. The ritual is more important than the result, and most people don't have the cognitive capacity to be fluent with problem domains and understand programs holistically, as non-trivial systems must be understood. This is why the commercial software sector hasn't produced anything new since 1993 while freeware is heading for a Vingian Singularity. This website is powered by Linux.

Fear of withdrawal (addicts) or bullying by addicts (immunes) makes this subject difficult for most people to discuss, although they are not able to say why. It's frightening, but it's beatable - that's how the Programmers' Stone worked.

 

Here are the full additional materials, links and references.
Additional Materials

An Introduction to M0 A succinct introduction to the M0 concept by Joss Earl.

An Example Of how the M0 effect sneaks up on people in the workplace.

Consensual Boredom and Nausea Some discussion of the way common situations are constructed to maximise boredom, and the physical distress that some natural immunes experience in these situations.

The Howtos Some useful techniques for people free of dopamine self-addiction.

Is M0 A Racist Hypothesis? Extracts from some correspondance which addresses this misunderstanding, which is much more common than it should be.

Links

Attention-Deficit Hyperactivity Disorder by Prof. Russell Barkley, from the September 1998 Scientific American. This seminal article documents the discovery of the polymorphic dopamine D4 receptor in the brain.

National Attention Deficit Disorder Association Lots of information about ADHD.

What's It Like To Have ADD? Written by Edward Hallowell M.D. who doesn't seem to be too unhappy with his superior mode of cognition. The state of mind Hallowell describes here is very compatible with the MO argument, exploitation of feedback in cognition etc.

The NIDS Board A group of clinicians who have identified evidence of viral infection similarities between quiet ADHD children, acquired autism children, and people with CFIDS (ME). Their model is that a slealth virus causes the other problems. This conflicts with the model here, which says that the immune system weakness is caused by the stress of being normal in an abnormal world.

Looking Skills The attitude in this spoof piece is what one hears in many commercial IS09001 discussions, and from educational psychologists and the like discussing ADHD.

Pay Attention An editorial from New Scientist describing how 4 million American children are now being drugged with Ritalin to "cure" a supposedly genetic disease that was unknown a generation ago.

Expanded Monster Zero (EM0)
by Frederick Mann

My understanding is that "M0" refers to "Monster Zero." In my opinion, M0 is part of a larger phenomenon which I call "Expanded Monster Zero (EM0)." I've identified the following main elements of EMO:

EM0 victims tend to be addicted to and/or stuck in:

  • Dopamine Self-Addiction
  • Automatic Emotions
  • Stimulus-Response Thinking, Communication, and Behavior
  • Repetitive Thinking, Communication, and Behavior
  • Trance and Hypnotic States
  • Bicameral-2-Type Thinking and Communication
  • Structure, Hierarchies, Rituals, Obedience, and Habits
  • Impulsive Acceptance and Rejection
  • Fixed Ideas (e.g., Scarcity, Inevitability, and No-Solutions)
  • Fallacious Forms of Reasoning
  • Identification with or Surrender to Real or Imaginary External Entities (Idols and Idolatry)
  • Conformity with Cultural Customs and Fixations
  • Helplessness and/or Victim Mentality
  • Life Scripts and other Programs
  • Rigidity, False Pride, and Arrogance
  • Unwanted Life Conditions
  • Psychological Inertia
  • Meaning Inversion
  • Denial and Selective Blindness
  • Solution Blindness
  • Elevation of Symbols over Physical Reality (Ghost Not)
  • Errors Built Into Language (automatic false concepts)
  • Deep Stupidities (certain false concepts)
  • Coercive Political Systems (typically characterized by, inter alia, pretense, deception, fraud, violence, terror, and human subjugation, exploitation, and slaughter)
  • Rote Learning through Memorization and Repetition

EM0 victims tend to fear, lack, and/or avoid:

  • Using their Senses to identify Unreal Aspects of "Conventional Reality" ("consensus reality"/"agreed-upon reality")
  • Self-Observation
  • Reflective Thinking
  • Critical Self-Evaluation
  • Questioning "what Everybody knows"
  • Personal Responsibility
  • Change
  • Novelty (New/Different Information)
  • Self-Trust
  • Learning in a wide Variety of ongoing Ways, including through Experiment, Feedback, and Understanding

For an elaboration of EM0, see #TL04AA: Expanded Monster Zero (EM0)


2: The Ghost Not

Artificial Discipline:Logical Philosophy

The cultural distortion produced by a society of people who are addicted to their own boredom products without knowing it turns out to be a very simple and elegant thing. It might have been some kind of amazingly complex network of linguistic errors or something (Samuel R. Delany's "Babel 17" came to mind at one point) - but it isn't.

It consists of a mistake that is made initially by the natural immunes in a ritual addicted society, where their intuition keeps telling them there is something not right, but their paradigm, culture and language prevent them from comprehending or expressing what it is. Faced with this dilemma in childhood, natural immunes develop the capacity to perceive conventionally - to actually see what other people say is there rather than what their own senses tell them.

The really wonderful thing about the distortion is that it doesn't matter if the capacity is ever used to subconsciously edit perception. Just erecting the perceptual "apparatus" to be able to do it introduces a precisely definable logical error at the base of all thinking, which then propagates all the way up to produce a characteristic error in the conclusions the person comes to. There is an Inner Not at the base of all thinking that ends up as an invisible and unremovable Ghost Not that makes the conclusions invalid. It is because of this generality that the effect is so mathematically elegant.

Some of the other results of the Project may be more immeadiately striking, but it is the Ghost Not that is the jewel. It is what all the work with programmers and the M0 effect leads to, and from it comes everything else. It stands alone, and is so beautiful it is obvious once one knows the trick of it, yet invisible otherwise. But meditate upon the wonder of the Ghost Not and make your own mind up!

Here are the full additional materials, links and references.

Additional Materials

The Ghost Not - Key Points A very succinct description of the Ghost Not concept by Constantine Plotnikov.

Thoughts on Improving the Presentation Some futher discussion of the core idea, and different ways to express it.

Multi-Dimensional Critical Thinking A remarkable paper by Prof. N. N. Nepejvoda that parallels much of the M0 thinking. Translated from the Russian by the author. Portable Document Format.

Motivational Inversion Some discussion of the idea that the Ghost Not converts selfishness into anti altruism, altruism into anti selfishness, rationalism into anti spirituality and spirituality into anti rationalism.

Ghost Not Ethics What happens to ethics in a delusional logical field caused by an underlying disbelief in objective reality.

Links

The Human Evasion by Celia Green. This remarkable work takes over in the human psychological context where "2: The Ghost Not" leaves off. The Ghost Not provides a single logical distortion to account for the observed Evasion, while the Evasion works through the human consequences of the Ghost Not.

Stephane Lupasco A prior discoverer of some of the formal aspects of the Ghost Not, who realised the consequences for antangonism based transactions.

The Pleasure of Thinking for Yourself. Sane comments from a Ghost Not infested world.

The Essence of Ghost Not and Primeval Stupidity
by Frederick Mann

"Your parents are frightened, your educators are frightened, the governments and religions are frightened of your becoming a total individual, because they all want you to remain safely within the prison of environmental and cultural influences." -- Krishnamurti
  • Objective reality exists. There is a physical reality independent of what we may think of it. We can use our senses to discern aspects of physical reality.
  • In order to better understand and interact with physical reality, we use representational systems in our heads, consisting of symbols. The symbols are intended to stand for or represent aspects of physical reality.
  • Physical reality simply is. But our symbols include "not operations" -- negation and denial. In physical reality, there are mountains, valleys, etc.; but there aren't really any "not-mountains," "not-valleys," etc. However, in our heads we can have the symbols "not-mountains," "not-valleys," etc. This indicates a most important difference between physical reality and our representational systems. It's important to realize that we are free to create whatever symbols we like and do with them whatever we like!
  • Many differences between our symbols and physical reality can and do occur. Reification (or hypostatizaton) is a process whereby we create a symbol for which there is no corresponding thing in physical reality. Then we think that because we use this symbol (and can apparently communicate intelligibly with others, using the symbol), therefore the symbol stands for something that exists in physical reality. A good example is the symbol "constellation." We observe several stars, which we consider to form a "group" we call a "constellation." If we measure the distances between the earth and these stars, we find some are much closer to us than others. If viewed from a very different point in the universe, anyone suggesting that these stars are in a "constellation," would be laughed at.
  • We can test our symbols against physical reality by using our senses. Many people have seen stars; nobody has really seen a so-called "constellation." Of course, anyone can draw a map with a number of stars on it, and then draw connecting lines between them and claim they are a "constellation." Our symbols are essentially mind-maps of the territory of physical reality. But the map isn't the territory. The menu isn't the meal.
  • Some people fail to make a clear distinction between their symbols (maps) and physical reality (territory). This is what Ernst Cassirer called "primeval stupidity" ("Urdummheit" in German) -- see #TL071: Ernst Cassirer and "Primeval Stupidity."
  • Our symbols are a means toward the end of better understanding and interacting with physical reality. Hans Vaihinger (author of 'The Philosophy of As If') formulated the principle of "The Preponderance of Means over Ends" -- our means tend to become more important to us than our ends; our means tend to preponderate over our ends. Because we have a SYMBOL called "constellation," many people claim that a THING "constellation" exists. And if you press them, many will insist that they can actually SEE the "constellation."
  • We can make a distinction between actual perception and conventional perception or "agreed-upon perception." For most children, at an early age, because of social pressure, it's as if a switch in their mind is turned from "actual perception" to "conventional perception." After that, if there is a conflict between "what everybody agrees they see" and "what children actually see," they will "fall in line" (conform) and "see" ("perceive") all kinds of things like "constellations." This is a most important aspect of Ghost Not. It's a disconnect from physical reality.
  • Another most important aspect of Ghost Not is DENIAL. At the same time as the disconnect, you deny that you made a disconnect (flipped your switch from actual perception to conventional perception). In #TL071: Ernst Cassirer and "Primeval Stupidity," I give some examples of how conventional people (Ghost Not victims) claim that they see things, even though they can provide no evidence that they've actually seen these things. In their minds they just "know" that these "things" exist "because everybody knows it" and their symbols are more important to them than their actual perceptions. (They may know the expression, "come to your senses," but they have no idea what it implies.)
  • At an early age, humans learn to associate words with things: hand, foot, face, floor, table, bird, cat, dog, tree, etc. They put labels on things. They come to identify labels with things.
    "You can know the name of a bird in all the languages of the world, but when you're finished, you'll know absolutely nothing whatever about the bird... so let's look at the bird and see what it's doing -- that's what counts. I learned very early the difference between knowing the name of something and knowing something." -- Richard Phillips Feynman
  • This illustrates the important thinking skill of direct observation (that which is present to you through your senses), as opposed to perceiving through symbols. A most important part of the Ghost Not mechanism is switching from direct sensory perception to "indirect symbolic perception."
  • To recover from this aspect of Ghost Not you need to discover that the "thing at the end of your arm with five fingers" isn't really a "hand." "Hand" is a noise that comes out of your mouth -- or scribbles on paper. You need to unlearn the word-thing identification. You still call it "hand" so you can communicate to others about it. But you realize that the "hand" label is just an arbitrary part of "consensus reality."
  • Just learning a human language such as "standard English" and accepting its words as valid makes you a Ghost Not victim!
  • In extreme cases, people will kill and sacrifice their own lives for symbolic causes. I invite you to think about whether killing and dying "for God and Country" is a case in point. Such are the "delights" of Ghost Not victims!
  • Ghost Not is a most important element of Monster Zero... which Reciprocality Project author Alan G. Carter originally called the "Stupidity Virus!" -- see The Anatomy, Life Cycle and Effects of the Phenomenologically Distributed Human Parasite M0.
  • There's more here!


  • Ghost Not and Snapping
    by Frederick Mann

    In 1978, the important book 'Snapping: America's Epidemic of Sudden Personality Change' by Flo Conway and Jim Siegelman was published. (A second edition was published in 1995. My quotes in this article are from the original edition.)

    Conway and Siegelman describe "snapping" as a "sudden, drastic alteration of personality in all its many forms... in which intense experience may affect fundamental information-processing capacities of the brain."

    I propose that the process whereby young children "flip" from relying on their senses as their primary determinants of "what is" to "conventional perception" is a kind of "snapping." However, it may occur over a longer period than the "snapping" described by Conway and Siegelman.

    For the complete article, click here.


    3: Reciprocal Cosmology

    Artificial Discipline:Fundamental Physics

    If the Ghost Not was what it seemed to be, it should be able to offer immense insights into problems that have until now seemed intractable, because of the psychological distortion it causes. So I tested it by looking for the signs of its presence in people's thinking about the deep problems in physics.

    It was an astonishing experience. Within a few short days I had an adjustment of existing concepts which produced something I had never seen before, and that seems to be allowable by prior knowledge, explains an awful more with a simpler theory than we have had to date, and integrates far, far more.

    It offers a picture where gravitational and inertial mass have a common cause, where the redshift can be explained without exempting the observer from scaling with the rest of the universe, where there are no philosophical problems in quantum mechanics, and where we know why the geometry of nature is fractal.

    It doesn't necessarily matter if this picture is correct or not, for two reasons. Firstly the construction of this novel picture as a job of work undertaken using the Ghost Not as a tool supports the argument that the Ghost Not effect on human psychology is real. Secondly, there is no doubt that the universe it describes is the one that sources usually regarded as magically informed thought they were living in, as is shown is 6: History.

    Here are the full additional materials, links and references.

    Additional Materials

    Predeterminism in Relativity A quote from Kip Thorne's "Black Holes and Time Warps" showing that predeterminism really does lurk within Relativity.

    Some Further Discussion Of the ideas.

    Links

    Availability, Exergy, the Second Law and all that... An interesting example of what happens when we turn a part of the current physical paradigm upside down. What we know about some energy is more important than how much of it we have.

    Backwards Causation A New Scientist item on Lawrence Schulman's work. Backwards causation gets statistical validation. Experiential diode concepts apply, and we don't need the "regions of this universe" bit!

    The Speed of Gravity The evidence this fellow cites is correct. Amaze yourself. Check it out!


    4: Consciousness

    Artificial Discipline:Consciousness Studies (but its getting tricky...)

    The universe described above has the property, that the one we have been thinking we live in does not, that it is arranged as a Bennett machine. This changes the entire debate regarding the nature of consciousness, like the Ghost Not breaths new life into physics.

    Here are the full additional materials, links and references.

    Additional Materials

    A Model of Consciousness Proposed by Joss Earl.

    Consciousness and Heat Further discussion of the relationship.

    Links

    One Thousand Minds is a freeware project which is intended to test the model of consciousness.


    5: Hypertime

    Artificial Discipline:Fundamental Semiotics (trickier still...)

    The Programmers' Stone, and the M0 hypothesis, made progress when I dropped unhelpful language, and allowed the ideas to stand on their own terms. This paper attempts to do the same thing for the ideas in the preceding two papers. The structure of the result is clearly recognisable as the structure of the ideas found in Steiner, Gurdjieff, Bailey and the Gnostic Gospel. It seems that whenever people see around M0, they see the same thing. Hence we have an ADHD, hacker, mystic character type. The mystics go on about stuff that is obvious to inspection for M0 free people, but people trapped in M0 don't have the necessary hardware features working in their brains to understand it.

    Here are the full additional materials, links and references.

    Additional Materials

    An Expression of the Paradigm by Zach Gold.

    A Quotation from Bennett that parallels Zach.

    Speculations Some extreme speculations within the paradigm.

    Links

    Dynamical Symmetries: Autopoietic Architecture by Nigel Reading. This reasoned, creative flow of ideas captures the harmony of Hypertime and the fusion of inductive and deductive reasoning that M0 free humans can accomplish.

    Re-Evolution by Terence McKenna. A remarkable expression of the key ideas in the paper and a description of shamanism in those terms.


    6: History

    Artificial Discipline:Applied Theology (trickiest...)

    Hypertime is an interesting idea. It might even be correct, and it explains an awful lot. This paper is very different to the rest. It shows quite unambiguously that whether it is true or not, it is certainly the universe that Jesus (and other mystics) all thought they were living in. It does it by providing an explicit, physical interpretation of all 114 Logia in the earliest known Christian source document, called the "Gospel of Thomas". Note that in hypertime, complex structures self-create by seeding themselves with copies of their own future state. There is also a thermodynamic explaination available of course, although sometimes these explainations get very implausible. That's the difference between so-called body and so-called spirit.

    Here are the full additional materials, links and references.

    Additional Materials

    Religion Design and Purpose Some thinking on what religions are for, and how they are designed.


    7: Magic

    Artificial Discipline:None (Specialization is for insects!)

    With the confusion surrounding cognition sorted out, and a paradigm established which - whether or not it is correct - is clearly one that many in full cognition have seen throughout the ages, it is possible to discuss many subjective phenomena that are rarely discussed, and yet which seem to form a part of the experience of a great many effective and creative people. This applies as much to technologists as artists - the artists just discuss it more.

    The first step in sorting out the question of whether these experiences reflect reality or not, is understanding what kind of a reality we think they occur in.

    Here are the full additional materials, links and references.

    Additional Materials

    Channeling Some very interesting comments from our Bangkok Wizard.

    Steiner Some quotes from Rudolf Steiner that indicate he really did have the Reciprocality concepts - and that Reciprocality expresses the mystical truths Steiner understood.


    About The Author